July 2022 Issue, 60 pages
Dungeon Delving - '70s style!
Going back to RPGs gaming roots we present an issue all about Dungeon Delving. Get in, avoid the traps, kill the monsters and get out - okay, with a little touch of roleplaying as this is 2022 not 1972.
Lots of content in this crammed full issue which couldn't fit the regular page count and swelled to 60 pages! (And still only 1 advert in case anyone is wondering.)
See a full contents list below.
This is a fully illustrated fantasy RPG magazine that is system-neutral so fits for ANY fantasy RPG game system. Designed in a modern landscape format this is chock full of ideas for you as a Dungeon Master or Games Master.
Contains
- Dungeon Delving ‘70s style 5 - 10
- Twin Cherub Puzzle 8
- Camaleo Drakes (new creature) 10
- Wandering Monsters by Level 11-12
- Gear new and old for the wise delver 13 - 18
- Add some beauty to the depths
- Dreary Dungeons? 19 - 23
- Doors. Decorations 20
- Lights, Walls 21
- Floors, Ceilings 22
- Atmosphere, Sounds 23
- Dreary Dungeons? 19 - 23
- Sculpt Me a Vision 24 - 26
- Come with me if you want to live 27 - 28
- What to do when you trigger the trap 29 - 32
- Obsidian Slime (new creature) 33
- Delving NPCs
- Budiwati, Navigator 35
- Edmund of Yark, Underguide 36
- Callum, Poet-Explorer 37
- Master Roofus, Delver 38
- Aniya, Underthief 39
- Shannon’s Fall - 5e compatible Adventure 41 - 52
- Diseased Giant Rat stat block 44
- Pink Ooze stat block 45
- Poltergeist stat block 46
- Gobblesnout NPC stat block 48
- Rusterning Spider stat block 49
- Klacto stat block 52
- Outlined locations for you to build upon, Dungeons of Fame 53 - 54
- Game Advice, What about the roleplay? 55
- Funny Traps 56
- Picture prompt, A woman with a bow in a dungeon 57
A digital product you will receive a download link immediately on ordering.